Interface IAgent4Engine
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- All Superinterfaces:
IAgent
- All Known Implementing Classes:
AbstractAgent
,ExtendedAgent
,PassiveAgent
public interface IAgent4Engine extends IAgent
Models an agent contained in the simulation, which specifications include engine optimization related methods.Usage
This is the pragmatic interface of an agent instance, including implementation constraints. In practice, the methods defined in this interface are used by the simulation engine. Therefore, simulation designers will only manipulate methods from the
IAgent
parent interface.- Author:
- Yoann Kubera
- See Also:
IAgent
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Method Summary
All Methods Instance Methods Abstract Methods Modifier and Type Method Description void
excludeFromLevel(LevelIdentifier levelIdentifier)
Removes a level from the specification of this agent.Map<LevelIdentifier,IPerceivedData>
getPerceivedData()
Gets the data that were lastly perceived by the agent, for all the levels where it lies.Map<LevelIdentifier,ILocalStateOfAgent>
getPublicLocalStates()
Gets the public local states of the agent.void
includeNewLevel(LevelIdentifier levelIdentifier, ILocalStateOfAgent publicLocalState, ILocalStateOfAgent privateLocalState)
Include a new level in the specification of this agent.void
setPerceivedData(IPerceivedData perceivedData)
Sets the data that were lastly perceived by the agent from a specific level where it lies.-
Methods inherited from interface fr.univ_artois.lgi2a.similar.microkernel.agents.IAgent
decide, getCategory, getGlobalState, getLevels, getPrivateLocalState, getPublicLocalState, perceive, reviseGlobalState
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Method Detail
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includeNewLevel
void includeNewLevel(LevelIdentifier levelIdentifier, ILocalStateOfAgent publicLocalState, ILocalStateOfAgent privateLocalState)
Include a new level in the specification of this agent.If the agent already lies in the specified level when this method is called, then this method does nothing.
- Parameters:
levelIdentifier
- The identifier of the specified level.publicLocalState
- The public local state of the agent in that level.privateLocalState
- The private local state of the agent in that level.
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excludeFromLevel
void excludeFromLevel(LevelIdentifier levelIdentifier)
Removes a level from the specification of this agent.Usage and safety
A call to this method is safe as long as:
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It is made in the context of the reaction to the system influence removing the agent from
the level identified by
levelIdentifier
(simulation engine).
- Parameters:
levelIdentifier
- The identifier of the level from which the agent has to be removed.
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It is made in the context of the reaction to the system influence removing the agent from
the level identified by
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getPerceivedData
Map<LevelIdentifier,IPerceivedData> getPerceivedData()
Gets the data that were lastly perceived by the agent, for all the levels where it lies.This method returns a map containing the identifier of a level "l" as a key, and the element pa(]tl,tl+dtl[, l) as a value, where ]tl,tl+dtl[ is the most recent transitory period of the level "l" during the call of this method.
- Returns:
- The data that were lastly perceived by the agent, for all the levels where it lies.
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setPerceivedData
void setPerceivedData(IPerceivedData perceivedData)
Sets the data that were lastly perceived by the agent from a specific level where it lies.This method defines the value of an item of the map containing the identifier of a level "l" as a key, and the element pa(]tl,tl+dtl[, l) as a value, where ]tl,tl+dtl[ is the most recent transitory period of the level "l" during the call of this method.
- Parameters:
perceivedData
- The data that were lastly perceived by the agent from thelevelIdentifier
level.
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getPublicLocalStates
Map<LevelIdentifier,ILocalStateOfAgent> getPublicLocalStates()
Gets the public local states of the agent.This method returns all the values φa+(t, l) or φa+(]t,t′[, l) ∈Φa+, where the value of ]t,t′[ is defined by the context in which this method is called.
Usage and safety
This method has to be used only in the simulation engine.
- Returns:
- The public local states of the agent.
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